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   comp.lang.asm.x86      Ahh, the lost art of x86 assembly      4,675 messages   

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   Message 4,186 of 4,675   
   Melzzzzz to Rick C. Hodgin   
   Re: Assembly contest idea   
   15 Oct 20 02:00:52   
   
   From: Melzzzzz@nospicedham.zzzzz.com   
      
   On 2020-10-13, Rick C. Hodgin  wrote:   
   > I was thinking if we could come up with a way to optimize a real-world   
   > problem I have right now.   
   >   
   > I have two rectangles r1 and r2.  I need to determine if r1 is 1) fully   
   > inside, 2) partially inside, or 3) not inside r2.   
   >   
   > The coordinates are all signed integers ranging from -32768 to +32767.   
      
   Too old for this ;)   
      
   I think that I solved this problem some 30 years ago :P   
      
   >   
   > What do you think?   
   >   
      
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