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|    comp.lang.asm.x86    |    Ahh, the lost art of x86 assembly    |    4,675 messages    |
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|    Message 4,305 of 4,675    |
|    wolfgang kern to All    |
|    Re: Tetris was: Re: Pong 256    |
|    27 Feb 21 16:15:08    |
      From: nowhere@nospicedham.never.at              On 26.02.2021 12:34, Kerr-Mudd,John wrote:       < Here's my hexdump:              and here is what I see :) (thick glasses wont help)              0100 B80100 |CD10 mode01 rare supported today       0105 6800B8 |07 es = screen       0109 53 |1F ds = bx bx=0 ?       010b E440 |89C3 in[40] bx=ax       010f 83E307 |74f7 AND ax,07 JZ 114+f7=010b       0114 B401 ah=1       0116 C1E003 SHL ax,3       0119 2E8A9FF701 bl=cs:01f7+bx       011e C1E304 SHL bx,4       0121 BFC4FF di=ffc4              0124 83C750 ADD di,50       0127 BD0400 bp=0400       012a 91       012b 91 swap ax,cx       012c 4D DEC bp       012d 74F5 JZ 0124       012f 60 pusha       0130 BED207 |89F7 si=07d2 di=si              0135 B90A00 |B208 cx=07d2 dl=08              013a 26AD es:LODSW       013c 20E2 AND dl,ah       013e AB |E2 F9 STOSW LOOP 141+f9=013a              0141 AD |B8BA09 ?LODSW? ax= 09ba ;║ blue/blink/high       0145 AB |7410 STOSW JZ 0158       0148 83C750 ADD di,50       014b 2EFE06FF01 INC byte[cs:01ff]       0150 60 PUSHA       0151 B402 |B207 |CD21 INT21_02/07       0157 61 POPA              0158 83EF68 |83EE68 SUB si,68 SUB di 68       015e AB |AD STOSW LODSW       0160 73D3 JNC 162+d3= 0135       0162 2EA0FF01|D40A al=[cs:-1ff] AAM       0168 0D3030 |BF1800 OR ax,3030 di=1800       016e 268825 [es:di]=ah       0171 AF |AA SCASW STOSB       0173 61 |89FE |53 POPA si=di inc bx       0177 A01704 |D0E8 al=[0417] SHR al,1       017c 7301 |AF JNC 017f       017f D0E8 |7302 SHR al,1 JNC 0175       0183 4F4F di-2       0185 D0E8 |7302 SHR al,1 JNC 017b       0189 CD20 ;end       018b D0E8 |7312 SHR al,1 JNC 18f+12=01a1       018f B110 |BA1111 cl=10 dx=1111              0194 C1C304 ROL bx,4       0197 D1D2 |7302 RLC dx,1 JNC 019f       019b D1CB |E2F5 ROR bx,1 LOOP f5+19f=0194              019f 89D3 bx=dx       01a1 B008 |99 al=8 cwd       01a4 E82400 |7404 CALL 01cB       01a9 5B |89F7 POP bx di=si       01ac 52 POP dx       01ad 5A |BADA03 PUSH dx dx=03da       01b1 E81700 |7403 CALL 01cd JZ 01b9       01b6 E942ff JMP 1b9+ff42= 00fb ???              01b9 b104 cl=4              01bb EC |A808 |75FB in ax,dx TEST al,08 JNZ 01bb              01c0 EC |A808 |75FB       01c5 E2F4 LOOP 01bb       01c7 91 |682B01 SWAP ax cx PUSH 0128       01cb 60 B91000 PUSHA cx=0010              01cf F6C103 7503 TEST cl,3 JNZ 01d7       01d4 83C748 ADD di,48       01d7 D1C3 |731A ROL bx,1 JNC 1db+1a=01f5       01db 08D2 |7413 OR dl,dl JZ 1df+13=01f2       01df 260A7550 OR dh,[es:di+50]       01e3 81FF8007 |7202 CMP di,0780 JC 01eb       01e9 08C6 OR dh,al       01eb AB STOSW       91ec E2E1 LOOP 1ee+e1=01cf       01ee 84C6 61 C3 TEST dh,al POPA RET              01f2 260A35 OR dh,[es:fdi]       01f5 AF EBF4 SCASW JMP 1f8+f4= 01ec       01f8 E2C6 LOOP 1fa+c6= 01c0       01fa 6C 4E INSB DEC si       01fc F066E800 LOCK BIG CALL ??? crash!              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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