Forums before death by AOL, social media and spammers... "We can't have nice things"
|    comp.lang.asm.x86    |    Ahh, the lost art of x86 assembly    |    4,675 messages    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
|    Message 4,661 of 4,675    |
|    Kerr-Mudd, John to All    |
|    Connect4 for DOS in 255 bytes    |
|    13 Feb 24 19:53:32    |
      From: admin@nospicedham.127.0.0.1              Been a while, and the thread has expired from my usenet list, but here is       a tweaked version - it now hilites the /whole/ row when a win is       detected.       Two player game, no AI (sorry).       Cursor L/R to move current player's piece, Enter to drop. (Esc to quit).       Number of wins at top left & top right above 'board'       Uses Bios int10 for screen & int16 for keyboard.       Assumes ax=0 at start to change to 40x25 text mode.              grdb dump:              -> d 100 lFF       1639:0100 B7 B8 8E C3-8E DB CD 10-B9 06 00 BF-EC 02 B8 5F ..............._       1639:0110 77 AB E8 D8-00 AB 83 C7-3E E2 F6 B1-09 F3 AB BF w.......>.......       1639:0120 1E 05 E8 C8-00 BA 2A 00-BD 23 0C BB-4F 0E 87 EB ......*..#..O...       1639:0130 BF A4 02 89-1D B4 00 CD-16 C7 05 20-02 3C 1B 74 ........... .<.t       1639:0140 3E 3C 0D 75-3B E8 4E 00-74 E9 72 E2-88 F8 98 B1 ><.u;.N.t.r.....       1639:0150 03 D3 E0 05-3E 02 97 88-FC 4F 4F B0-30 87 05 0C ....>....OO.0...       1639:0160 30 40 3C 3A-74 F3 88 05-B1 06 BE F9-01 BF 1E 05 0@<:t...........       1639:0170 2E AC AA 47-E2 FA 98 CD-16 24 DF 3C-59 74 89 C3 ...G.....$. |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
(c) 1994, bbs@darkrealms.ca