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|    comp.compilers    |    Compiler construction, theory, etc. (Mod    |    2,753 messages    |
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|    Message 2,073 of 2,753    |
|    vincent_belliard to All    |
|    where to take an object address?    |
|    13 Sep 11 09:23:45    |
      From: vincent@famillebelliard.fr              Hello,              In many languages, when you allocate an object, the first byte of the       object is the first byte allocated. However, when the object carries       virtual information (for example a pointer on a virtual table), the       first byte of the object data is not the first byte allocated.              In Entity (http://code.google.com/p/entity-language), the object       address is in the middle of the object. That means that the object       address is between the virtual data and the object data.              With this, a reference on an object or the reference on the data have       the same value.              As with other object oriented languages you can extend classes (adding       some field) but you can also extend the virtual part.              You can find a documentation of this here:       http://code.google.com/p/entity-language/wiki/objects_addresses              Vincent Belliard              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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