Forums before death by AOL, social media and spammers... "We can't have nice things"
|    comp.compilers    |    Compiler construction, theory, etc. (Mod    |    2,753 messages    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
|    Message 2,519 of 2,753    |
|    Dennis Boone to All    |
|    Re: PR1ME C compiler sources    |
|    25 Sep 19 20:28:56    |
      From: drb@ihatespam.msu.edu               > > [As I recall the Prime machines addressed 16 bit words. What did you do        > > for character pointers? -John]              See pdf pages 42 and 43 here:              https://sysovl.info/pages/blobs/prime/programmercompanion/Pocket       20Guide%20Assembly%20Language%20Rev%2018%20FDR3340%201980.pdf              for details on the pointer formats.              De       [The Prime machines suffered from having too many versions of       everything. Page 41 of that quick reference card has a 48 bit pointer       format with a bit number in the low 16 bits. It seems unlikely that a       C compiler would use that as a general pointer format since it doesn't       fit in any sort of normal int, and it's not what you'd want to point       at an int or a function or anything bigger than a char. -John]              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
(c) 1994, bbs@darkrealms.ca