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|    comp.lang.c++.moderated    |    Moderated discussion of C++ superhackery    |    33,346 messages    |
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|    Message 32,718 of 33,346    |
|    goran.pusic@googlemail.com to Peter Schneider    |
|    Re: Singletons    |
|    11 Dec 12 05:31:06    |
      On Thursday, December 6, 2012 8:04:48 AM UTC+1, Peter Schneider wrote:       > Hi,       >       >       >       > On 04.12.2012 12:40, g.............@googlemail.com wrote:       >       >       >       > > There is no such thing as "global state",       >       > > except in simplest of programs.       >       >       >       > A bold statement. Can you briefly elaborate? I'd say       >       > that almost *all* C++ programs have global state:              Yeah, that was intentionally bold ;-).              It looks like you and I have a different definition of a "global state".       This discussion is about singletons, and (no surprise there) it had led to       global variables. And those make me shudder, and you, too, I think ;-).              How about this: yes, there is global state, however, a given point in code       is using only a part of it. My argument is: we should pass that part into       said code; when we have "global" variables, code invariantly gets lazy and       uses part of the state from parameters, and a part from globals. That       results in messier than necessary situations.              Goran.                     --        [ See http://www.gotw.ca/resources/clcm.htm for info about ]        [ comp.lang.c++.moderated. First time posters: Do this! ]              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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