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|    comp.lang.c++.moderated    |    Moderated discussion of C++ superhackery    |    33,346 messages    |
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|    Message 32,719 of 33,346    |
|    Peter Schneider to goran.pusic@googlemail.com    |
|    Re: Singletons    |
|    11 Dec 12 21:58:40    |
      From: schneiderp_REMOVETHIS@gmx.net              Hi,              On 11.12.2012 05:31, goran.pusic@googlemail.com wrote:              > It looks like you and I have a different definition of a "global state".       > This discussion is about singletons, and (no surprise there) it had led to       > global variables. And those make me shudder, and you, too, I think ;-).              Well, a bit ;-).              > How about this: yes, there is global state, however, a given point in code       > is using only a part of it. My argument is: we should pass that part into       > said code; when we have "global" variables, code invariantly gets lazy and       > uses part of the state from parameters, and a part from globals. That       > results in messier than necessary situations.              I agree. And the discussion in this thread about ways around that was       actually very interesting (dependency injection etc.).              Peter                     --        [ See http://www.gotw.ca/resources/clcm.htm for info about ]        [ comp.lang.c++.moderated. First time posters: Do this! ]              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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