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|    comp.lang.c    |    Meh, in C you gotta define EVERYTHING    |    243,242 messages    |
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|    Message 241,577 of 243,242    |
|    Janis Papanagnou to bart    |
|    Re: New and improved version of cdecl    |
|    28 Oct 25 03:35:04    |
      From: janis_papanagnou+ng@hotmail.com              On 27.10.2025 16:11, bart wrote:       > On 27/10/2025 13:39, Janis Papanagnou wrote:       >> On 27.10.2025 13:50, bart wrote:       >       >>> It's still at least FIVE TIMES FASTER than A68G! [2-3 TIMES FASTER]       >>       >> So what? - I don't need a Lua system. So why should I care.       >>       >> You are the one who seems to think that the speed factor is the most       >> important factor to choose a language for a project. - You are wrong       >> for the general case. (But it may be right for your personal universe,       >> of course.)       >       > You are wrong.              With which part? - With how I think you value project requirements?       I can only derive your mindset from the myriads of posts you emitted       over time with basically always the same content and focus.              > What language do you use most?              What shall that prove? - The projects' requirements are generally       independent of my personal usage of programming languages.              > Let's say it is C       > (although you usually post about every other language except C!).              That's meaningless, but if you're interested to know...       Mostly (including my professional work) I've probably used C++.       But also other languages, depending on either projects' requirements       or, where there was a choice, what appeared to be fitting best (and       "best" sadly includes also bad languages if there's no alternative).              >       > Then, suppose your C compiler was written in Python rather than C++ or       > whatever and run under CPython. What you think would happen to your       > build-times?              The build-times have rarely been an issue; never in private context,       and in professional contexts with MLOCS of code these things have       been effectively addressed. (I recall you were unfamiliar with make       files, or am I misremembering?)              >       > Now imagine further if the CPython interpreter was inself written and       > executed with CPython.       >       > So, the 'speed' of a language (ie. of its typical implementation, which       > also depends on the language design) does matter.       >       > If speed wasn't an issue then we'd all be using easy dynamic languages              Huh? - Certainly not.              Your mindset is really amazingly biased and restricted if it comes       to speed as argument for or against "dynamic languages". - Speed may       for some cases be a factor for such (poorly founded) decisions, but       choice of language for a project (as I tried to explain you so many       times) depends on many more important factors.              I'm still unsure whether you grasped that the programming world and       its projects is not a personal event. (In you're speaking only about       one's personal context the person can do what he likes.) - If you're       not willing to accept that or try to understand it I can't help you.              > for productivity. In reality those easy languages are far too slow in       > most cases.              Speed is a topic, but as I wrote you have to put it in context       >>       >> Speed is not an end in itself. It must be valued in comparison       >> with all the other often more relevant factors (that you seem to       >> completely miss, even when explained to you).              >>> [...]       >>       >> You've been explained before many times already by many people that       >> differences in compile time may not beat other more relevant factors.       >       > I've also explained that I work by very freqent edit-run cycles. Then       > compile-times matter.              And I regular acknowledge that I see that it's the primary factor in       your working context.              > This is why many like to use scripting languages       > as those don't have a discernible build step.              I can't tell about the "many" that you have in mind, and about their       mindset; I'm sure you either can't tell.              I'm using for very specific types of tasks "scripting languages" -       and keep in mind that there's no clean definition of that! - As far       as I can tell there's various reasons for such decisions; certainly       that's the case in my professional and private contexts.              Janis              > [...]              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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