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   comp.lang.c      Meh, in C you gotta define EVERYTHING      243,242 messages   

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   Message 242,597 of 243,242   
   Michael S to Lynn McGuire   
   Re: Unicode...   
   25 Dec 25 10:49:01   
   
   From: already5chosen@yahoo.com   
      
   On Thu, 25 Dec 2025 02:00:16 -0600   
   Lynn McGuire  wrote:   
      
   > On 12/24/2025 11:11 AM, Scott Lurndal wrote:   
   > > Lynn McGuire  writes:     
   > >> On 12/24/2025 12:22 AM, Keith Thompson wrote:     
   > >>> Lawrence D’Oliveiro  writes:     
   > >>>> On Tue, 18 Nov 2025 14:27:53 -0500, James Kuyper wrote:     
   > >>>>> Could you identify which document guarantees that every Unicode   
   > >>>>> locale contains "UTF-8"?     
   > >>>>   
   > >>>> How else would it work? Bytes have to be 8-bit.     
   > >>>   
   > >>> I can't figure out what point you're trying to make.   
   > >>>   
   > >>> Obviously bytes in C have to be *at least* 8 bits, but I don't see   
   > >>> the relevance.   
   > >>>   
   > >>> Take a look at the article to which you replied.  How does your   
   > >>> followup have anything to do with it?   
   > >>>   
   > >>> One of several points that you snipped is that locale names can   
   > >>> contain the string "utf8", not "UTF-8".     
   > >>   
   > >> Did C never work on the 6 bit machines such as the Univac 1108 (36   
   > >> bit)     
   > >    
   > > Yes, there is a C compiler for the Univac machines.   The byte size   
   > > is 9 bits.     
   >    
   > I get the feeling that you are messing with me.  That would be four 9    
   > bit characters per 36 bit word.   
   >    
   > But the machinations to store that unnatural 9 bits would be crazy.   
   > I doubt that would be supported in hardware.   
   >    
   > Lynn   
   >    
      
   Does not the same apply even stronger to your original suggestion to   
   use 6-bit characters?   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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