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|    Message 4,675 of 5,127    |
|    Lawrence D'Oliveiro to All    |
|    Re: Vintage Lunar Lander Game    |
|    23 Jun 24 07:56:38    |
      From: ldo@nz.invalid              On Sat, 22 Jun 2024 08:37:00 -0000 (UTC), I wrote:              > real(kind = useprec), parameter :: G = 0.001              OK, I figured out, this is lunar gravity in miles/second/second.              > real(kind = useprec), parameter :: Z = 1.8              This is I think the rocket specific impulse.              > delta_v = time_subinterval * fuel_rate / mass_total              This is not actually the change in velocity, it is the proportion of       spacecraft mass being expelled over the subinterval.              > Z &       > * &       > ( &       > delta_v &       > + &       > delta_v2 / 2 &       > + &       > delta_v2 * delta_v / 3 &       > + &       > delta_v4 / 4 &       > + &       > delta_v4 * delta_v / 5 &       > )              I think this contribution to the velocity comes from the rocket equation.       It’s a truncated power series; interestingly, it’s one with poor       convergence.              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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