Forums before death by AOL, social media and spammers... "We can't have nice things"
|    comp.mobile.android    |    Discussion about Android-based devices    |    236,147 messages    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
|    Message 236,069 of 236,147    |
|    Alan to Carlos E. R.    |
|    Re: How to create a plain wallpaper/back    |
|    17 Feb 26 14:32:07    |
      From: nuh-uh@nope.com              On 2026-02-17 12:46, Carlos E. R. wrote:       > On 2026-02-17 21:30, Alan wrote:       >> On 2026-02-17 00:47, Arno Welzel wrote:       >>> Alan, 2026-02-16 21:43:       >>>       >>>> On 2026-02-16 05:09, Chris Green wrote:       >>>>> I thought this was going to be easy! I want a plain (as in no pattern       >>>>> at all) wallpaper and it's proving very difficult to find how to do       >>>>> it.       >>>>>       >>>>> I can probably create an image file using drawing programs on my       >>>>> desktop computer, that's easy. I can see that Android can accept a       >>>>> number of image types, do I just create a file of the same size as the       >>>>> screen resolution of my phone and use that?       >>>>>       >>>>       >>>> You mean you can't just select a solid colour from Android's settings?       >>>>       >>>> Seriously?       >>>       >>> Yes. There is no option to choose a color *instead* of a wallpaper.       >>>       >>>       >>>       >>       >> Wow. How stupid is that?!?       >       > We don't know what is the reasoning for this decision.              All the following is interesting, but for the whole "we have lots of       choice that Apple doesn't allow you, neener-neener!" crowd, it seems a       little ironic, don't you think?              :-)              >       > I asked ChatGPT. Here goes the blurb:       >       > You’re right: **stock Android doesn’t offer a built-in “pick any RGB       > color” wallpaper option**. You can set photos, live wallpapers, or       > curated color/material themes — but not just open a color picker and say       > “make it #1A73E8”.       >       > There isn’t a single official statement from Google explaining this, but       > there are some likely design and product reasons.       >       > ---       >       > ## 1️⃣ Android’s design philosophy (Material You)       >       > Since Android 12, Android uses **Material You (Monet)**. The idea is:       >       > * The **wallpaper drives the color palette**       > * The system extracts dominant colors       > * UI elements adapt automatically       >       > So Google’s model is:       >       > > “Pick a wallpaper → system derives harmonious colors”       >       > If you could directly choose any arbitrary RGB color as wallpaper, it       > would partly bypass that curated color-extraction model. They prefer a       > **visually guided experience** rather than a technical color picker.       >       > ---       >       > ## 2️⃣ UX simplicity (avoid overwhelming most users)       >       > A full RGB/HEX color picker:       >       > * Adds UI complexity       > * Serves a niche audience       > * Can easily produce poor contrast combinations (accessibility issues)       >       > Most users:       >       > * Use photos       > * Use pre-made solid wallpapers       > * Use theme packs       >       > So from a UX perspective, it’s likely considered unnecessary complexity       > for mainstream users.       >       > ---       >       > ## 3️⃣ Accessibility & contrast concerns       >       > Android enforces contrast rules for:       >       > * Lock screen clock       > * Notifications       > * Quick settings       > * Icons       >       > If a user picks, say:       >       > * Pure white background + white clock       > * Neon green + low-contrast text       >       > It could create unreadable UI combinations. When Android controls the       > color pipeline (via wallpaper extraction), it can ensure contrast ratios       > remain compliant.       >       > ---       >       > ## 4️⃣ Technical reason (minor but real)       >       > A “solid color wallpaper” is technically trivial — it’s just a       bitmap.       > But Android’s wallpaper system is image-based. Adding a color picker means:       >       > * New UI       > * Color management logic       > * Theme interaction rules       > * Accessibility handling       > * Testing across OEM skins       >       > For something users can already achieve in 5 seconds by generating a       > solid image, Google may consider it redundant.       >       > ---       >       > ## 5️⃣ OEM skins sometimes allow it       >       > Some manufacturers do allow it through themes or UI layers:       >       > * Samsung (One UI theme store / Good Lock modules)       > * Xiaomi (MIUI themes)       > * Huawei (EMUI themes)       >       > They integrate color selection more deeply into their theming engines.       >       > ---       >       > ## 6️⃣ The “hidden compromise” in modern Android       >       > In newer versions (Android 13+), you *can*:       >       > * Choose from several suggested color palettes       > * Pick basic tone variations       >       > But:       >       > * It’s still derived from a wallpaper       > * You don’t get arbitrary RGB freedom       >       > ---       >       > ## 🧠 Most likely real reason?       >       > It’s probably not technical limitation.       >       > It’s a **design choice aligned with Google’s philosophy**:       >       > * Curated personalization       > * Reduced complexity       > * Controlled contrast & accessibility       > * Minimal UI clutter       >       > ---       >       > If you’d like, I can also explain why iOS behaves similarly (it also       > doesn’t expose a raw RGB wallpaper picker in the main UI), and how both       > ecosystems think about “controlled personalization” vs “full       > customization.”       >       >              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
(c) 1994, bbs@darkrealms.ca