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|    comp.os.linux.advocacy    |    Torvalds farts & fans know what he ate    |    164,974 messages    |
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|    Message 163,600 of 164,974    |
|    -hh to All    |
|    =?UTF-8?Q?Re=3A_Remember_when_setting_up    |
|    15 Jan 26 08:44:42    |
      XPost: comp.sys.mac.advocacy       From: recscuba_google@huntzinger.com              On 1/14/26 17:46, Lawrence D’Oliveiro wrote:       > On Wed, 14 Jan 2026 17:11:07 -0500, -hh wrote:       >       >> On 1/13/26 17:29, Lawrence D’Oliveiro wrote:       >>>       >>> Given how minuscule Adobe’s market share is, I would say that is an       >>> even less useful proxy for overall market share.       >>       >> Adobe had over 40M paid subscribers in 2025. That alone is already       >> 55%-70% of the estimates for the total Linux PC user base ...       >       > I was going to say, that’s not a very large number. Half of those       > would be Mac users. So basically Adobe is an irrelevance to about 99%       > of the Windows installed base. And 100% of the Linux installed base.              That's why I also noted that Adobe also distributes free products, but       you snipped that part out ... hmmm.              FYI, Adobe also still sells some non-subscription software that's not       included in the above (eg, Elements), plus there's also 'market share'       from pirated software which gets added in too.              > Like I said, it’s not a very useful proxy for overall market share of       > any of those platforms.              Oh, and using Steam is a more useful proxy? How?              That would require that the customer demographics of each OS are       effectively identical, which they aren't...and gosh, you snipped out       this point too. I'm seeing a pattern here.                     > Unlike Steam, which seems to be much more platform-agnostic. They’re       > not picky like Adobe: they’ll take anybody’s money.              That doesn't change the customer demographics and the business       opportunities thereof.              FWIW, my fuzzy recollection on Steam & Linux was that there were a lot       of concerns/resistance because they suspected a high piracy rate from       Linux. I don't know if that concern was real, or got fixed, or if       they're simply tolerating some rate of piracy, etc.                     >> ... plus there's also Adobe's free reader products that many       >> additional PC users will have installed. Its therefore reasonable to       >> conclude that there's more Adobe users (paid+free) than there are       >> total Linux PC users.       >       > Is that saying much? Are you saying that the desktop Linux installed       > base is actually large enough to be taken seriously?       >       >>>> With reportedly ~100M active Mac users ...       >>>       >>> That’s pretty unlikely. That could only happen if Mac users are       >>> keeping their machines in use for, say, an average of a decade.       >>       >> Nowhere close to a decade, because Apple reports quarterly sales in       >> the 6-7M range, which is ~25M/yr, so 100M units took just four (4)       >> years of sales.       >       > Interesting, because another Mac fan has been trying to claim,       > elsewhere in this group, that Mac users do indeed keep their machines       > for quite a long while -- he specifically said 5-7 years.              That's been my personal experience too, both for privately owned Mac       hardware and employer-owned hardware. On the very direct Mac vs PC       laptop business travel endurance test, I found Apple to be more robust.                     >> Similarly, even if one adjusts sales down to 5M/quarter for 20M/yr to       >> claim that it requires five years of sales, that's been achieved too,       >> because Apple hasn't had a quarter where they reported less than 5M in       >> sales since June 2018...and seven years at 5M/Q = 140M units.       >       > Apple stopped publicly reporting unit sales many years ago. So you’re not       > going to find evidence to back up any such figures.              There's ways to do fiscal forensics on SEC filings on the dollars to       work it out.              >> MacOS marketshare on Steam, sure, but there's data sources other than       >> Steam ...       >       > Certainly not Adobe, as you tried to suggest. Or Apple, even. So where       > else are you getting your supposed figures from?              See above ... its all better than Larry's postings on USENET.                     -hh              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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