XPost: alt.folklore.computers   
   From: bowman@montana.com   
      
   On Wed, 7 Jan 2026 09:56:20 +0000, The Natural Philosopher wrote:   
      
   > On 06/01/2026 21:06, c186282 wrote:   
   >> On 1/6/26 05:10, The Natural Philosopher wrote:   
   >>> On 06/01/2026 03:27, Peter Flass wrote:   
   >>>> On 1/5/26 12:50, John Ames wrote:   
   >>>>> On Mon, 5 Jan 2026 12:33:53 -0700 Peter Flass   
   >>>>> wrote:   
   >>>>>   
   >>>>>> Actually, many systems programming languages have no I/O, the idea   
   >>>>>> being that non-OS programs call the OS to do the I/O, and the OS   
   >>>>>> interacts directly with the hardware.   
   >>>>>   
   >>>>> "Systems programming" usually implies implementation of an OS,   
   >>>>> though,   
   >>>>> and IIRC that was the sense that Kernighan was using. You can't   
   >>>>> excuse limitations by "oh, the OS handles that" when your program   
   >>>>> *is* the OS.*   
   >>>>>   
   >>>>> * (Obviously, there's a certain point in any HLL where Deep Magic   
   >>>>> has   
   >>>>> to handle interfacing between language constructs and bare   
   >>>>> metal,   
   >>>>> but   
   >>>>> the higher up the "threshold of minimum abstraction" is, the   
   >>>>> less suitable it is for systems programming in the first place.   
   >>>>> Of course, there's also the problem where seemingly *any*   
   >>>>> language that's not designed for systems programming will   
   >>>>> ultimately get pressed into service for systems programming    
   >>>>> *somewhere...*)   
   >>>>>   
   >>>>>   
   >>>> I seem to recall reading that someone once wrote an OS in COBOL.   
   >>>   
   >>> From what little I know COBOL looked very like assembler.   
   >>   
   >>   
   >> If assembler was RIDICULOUSLY WORDY :-)   
   >>   
   > Some assembler is...it's a choice. Especially Macro assembler...   
      
   I remember a strange attempt to do Win32 API programming in 'assembler'.   
   The author more or less reinvented C using MASM.   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
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