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|    comp.os.vms    |    DEC's VAX* line of computers & VMS.    |    264,096 messages    |
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|    Message 263,668 of 264,096    |
|    =?UTF-8?Q?Arne_Vajh=C3=B8j?= to John Dallman    |
|    Re: And so? (VMS/XDE)    |
|    04 Nov 25 19:13:36    |
      From: arne@vajhoej.dk              On 11/4/2025 5:17 PM, John Dallman wrote:       > In article <10e5ei3$1dacc$1@dont-email.me>, arne@vajhoej.dk (Arne Vajhøj)       > wrote:       >> I think you would need to wrap:       >>       >> --(call)-->[WinRT API in .winmd file]C++/CX wrapper       >> component--(call)-->C Win32 DLL       >       > If they'd told us that, we'd have considered it. But they just insisted       > we could compile directly, without telling us how.       >       > For a long time, you couldn't use the full C/C++ run-time in a Windows       > Store app. They eventually changed that, and at the same time allowed       > ordinary WIN32 apps into the store. So all interest in producing apps       > that complied with the Windows Store limitations vanished.       >       > C++/CX may have been the dialect that one of their consultants insisted       > we had to support, but could not tell us why, except that customers would       > want it. Since the customer who wanted the product in question didn't       > want it, we were sceptical. Eventually he admitted that he got bonuses       > for getting ISVs to do this, so we stopped listening to him.              C++/CX is a C++ extension with builtin support for WinRT just like       C++/CLI is a C++ extension with support for .NET.              Supposedly they share a lot of syntax in the extended part - just       do different things.              Neither is widely used.              Arne              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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