XPost: comp.lang.c   
   From: ben.usenet@bsb.me.uk   
      
   fir writes:   
      
   > sobota, 22 lipca 2023 o 21:24:23 UTC+2 Ed Prochak napisał(a):   
   >> On Friday, July 21, 2023 at 8:55:36 AM UTC-4, fir wrote:   
   >> []   
   >> > no i dont want to put an asteroid in 'cylinder' from radius r1 to r2   
   >> > i want to set most of them in circle r1 and rest in cylinder from r1 to r2   
   >> > such way it would look naturally such as a n group of astronomical things   
   >> > or pieces of things when you shatter them on the floor - most density in   
   >> > the centre till r1 less near r2 and none outside r2   
   >> >   
   >> I suggest you define your expected distribution first.   
   >> You might begin by defining the distribution you really want.   
   >> case 1: Is it constant density from 0 to r1 and then linear decline of   
   density from r` to r2?   
   >> case 2: is is a natural distribution of "astronomical things"?   
   >> (clearly not like case 1, consider the solar system, including the asteroid   
   belt)   
   >> case 3: is it a random scattering as "when you shatter them on the floor"   
   >> (clearly not like case 1 or 2. This is a gaussian distribution.)   
   >> case 4: SOMETHING ELSE???   
   >>   
   >> State your desire clearly and we may be able to help you. Without a clear   
   goal,   
   >> you'll be debugging potential solutions forever.   
   >>   
   >> Ed   
   >   
   > i dont care to much exactly i need to set a pack of 200 asteroids   
   > around some point to look good (but this should be not to much density   
   > in centre, ilke 10 asteroid cover the same piece of screen, thety may   
   > cover partially, but not like stack in 10 in one place)...also i want   
   > to use this function to set other things like in random group (but not   
   > like brush in pain, its more like more density in centre (where centre   
   > is not point but circle) and gradually less from r1 to r2   
      
   A bit like these:   
      
   http://bsb.me.uk/tmp/r1.png   
   http://bsb.me.uk/tmp/r2.png   
      
   > i think its not hard to understand what i want   
      
   It's hard to understand what you write. I am sure what you want is   
   quite simple. This is not about C so I'm going to crosspost to   
   comp.programming and set followups. I won't post about it here again.   
      
   --   
   Ben.   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
|