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   comp.programming      Programming issues that transcend langua      57,431 messages   

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   Message 57,173 of 57,431   
   Ben Bacarisse to Ben Bacarisse   
   Re: random points near central point   
   23 Jul 23 15:25:50   
   
   From: ben.usenet@bsb.me.uk   
      
   Ben Bacarisse  writes:   
      
   > fir  writes:   
   >   
   >> sobota, 22 lipca 2023 o 21:24:23 UTC+2 Ed Prochak napisał(a):   
   >>> On Friday, July 21, 2023 at 8:55:36 AM UTC-4, fir wrote:   
   >>> []   
   >>> > no i dont want to put an asteroid in 'cylinder' from radius r1 to r2   
   >>> > i want to set most of them in circle r1 and rest in cylinder from r1 to   
   r2   
   >>> > such way it would look naturally such as a n group of astronomical things   
   >>> > or pieces of things when you shatter them on the floor - most density in   
   >>> > the centre till r1 less near r2 and none outside r2   
   >>> >   
   >>> I suggest you define your expected distribution first.   
   >>> You might begin by defining the distribution you really want.   
   >>> case 1: Is it constant density from 0 to r1 and then linear decline of   
   density from r` to r2?   
   >>> case 2: is is a natural distribution of "astronomical things"?   
   >>> (clearly not like case 1, consider the solar system, including the   
   asteroid belt)   
   >>> case 3: is it a random scattering as "when you shatter them on the floor"   
   >>> (clearly not like case 1 or 2. This is a gaussian distribution.)   
   >>> case 4: SOMETHING ELSE???   
   >>>   
   >>> State your desire clearly and we may be able to help you. Without a clear   
   goal,   
   >>> you'll be debugging potential solutions forever.   
   >>>   
   >>> Ed   
   >>   
   >> i dont care to much exactly i need to set a pack of 200 asteroids   
   >> around some point to look good (but this should be not to much density   
   >> in centre, ilke 10 asteroid cover the same piece of screen, thety may   
   >> cover partially, but not like stack in 10 in one place)...also i want   
   >> to use this function to set other things like in random group (but not   
   >> like brush in pain, its more like more density in centre (where centre   
   >> is not point but circle) and gradually less from r1 to r2   
   >   
   > A bit like these:   
   >   
   > http://bsb.me.uk/tmp/r1.png   
   > http://bsb.me.uk/tmp/r2.png   
   >   
   >> i think its not hard to understand what i want   
   >   
   > It's hard to understand what you write.  I am sure what you want is   
   > quite simple.  This is not about C so I'm going to crosspost to   
   > comp.programming and set followups.  I won't post about it here again.   
      
   You posted again in comp.lang.c and not here.   Oh well...   
      
   In case you choose to follow the proper etiquette, here's three other   
   images that maybe match waht you want.  It's really hary to tell.   
      
   http://bsb.me.uk/tmp/r3.png   
   http://bsb.me.uk/tmp/r4.png   
   http://bsb.me.uk/tmp/r5.png   
      
   --   
   Ben.   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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