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   comp.protocols.tcp-ip      TCP and IP network protocols.      14,669 messages   

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   Message 13,014 of 14,669   
   BGB / cr88192 to Pascal Hambourg   
   Re: IPv6 embedded in IPv4 (was: QUESTION   
   26 Aug 09 09:51:37   
   
   From: cr88192@hotmail.com   
      
   "Pascal Hambourg"  wrote in message   
   news:h72u2k$cq4$1@saria.nerim.net...   
   > [Follow-up to comp.protocols.tcp-ip]   
   >   
      
   which apparently I don't read from...   
      
      
   I have now found that the broker-provided tunnels actually work (using   
   Freenet6...).   
   yet, oddly, it required a reboot in order to work, and subsequently, using   
   netsh to clear out a lot of the garbage which was set up via some of the   
   other tunnels I attempted to use...   
      
   now, AFAICT, things actually work...   
      
   in an ideal world, it would not have been so much effort, but I guess, in an   
   ideal world, common ISPs and NAT routers would support IPv6 as well...   
      
   (I have actually revisited IPv6 a number of times over the years...).   
      
      
   the question is then, what I actually gain from this, at present...   
      
   then again, it is about like me developing on Win64 at present...   
      
   I do so, yet am well aware that most people still use 32-bit Windows and so   
   I would still need to build for Win32 anyways...   
      
      
   granted, I do know at least my compiler framework (dynamic/JIT, compiles C)   
   works for 3/4 targets:   
   Win32, Win64, Linux x86.   
   Linux x86-64 is a target, but is not "entirely" complete, as for the target   
   I use an internal calling convention rather than the native AMD64/SysV   
   convention, and there is then automatic thunking to allow them to interface   
   (did this originally for Win64 as well).   
      
   but, alas, this is unrelated...   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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