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   comp.protocols.tcp-ip      TCP and IP network protocols.      14,669 messages   

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   Message 14,158 of 14,669   
   Issang Victor Singjalarjastang to All   
   Ipv6 feature? Forwarding to actual desti   
   25 Mar 15 18:08:22   
   
   From: ivs@invalid.invalid   
      
   Is ipv6 capable of bouncing packets forward in some way maybe similar to   
   dynamic DNS. I think I read about renumbering and mobile user use-case   
   of ipv6 deployment scenario some when in the past. I am trying to think   
   if it would be possible to make client software point to a certain ipv6   
   address (or DNSname) but which would then on the ipv6 protocol layer   
   notify the connecting node of the new actual address that the supposed   
   service would be to be reached at?   
      
   Maybe similar to those http redirect result codes 302 or something   
   object address moved temporarily or permanently and such redirects.   
      
   Does ipv6 have such a feature or can this be achieved in some ways in   
   some intelligent way?   
      
   I am wondering if ipv6 designing folks ever thought of the near endless   
   ipv6 addresses and them maybe constantly changing and those privacy   
   protection stuff coming into the equation too.   
      
   So if my client software would like to connect to a   
   hostname:portcombination, but my ISP would give me constantly or   
   regularly new ipv6 addresses and delegate dynamic networks, then maybe I   
   could have one static ipv6 address, which then would inform the   
   connecting ipv6 node of the new actual ipv6 currently destined in use   
   for that original ipv6, so forwarding or bouncing forward the request,   
   and the client software then asking that new ipv6 address again instead   
   and find the desired service.   
      
   Was ipv6 ever designed with this or similar scenario in mind? Or what is   
   that mobile ipv6 use I somewhere some when heard about?   
      
   Thanks for bearing with me.   
   Issang.   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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