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   comp.sys.apple2      Discussion about Apple II micros      56,720 messages   

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   Message 54,922 of 56,720   
   fadden to All   
   Deathmaze 5000 disassembly   
   14 Aug 21 14:36:05   
   
   From: thefadden@gmail.com   
      
   I was curious about how they did the first-person view on the hi-res screen.    
   The answer was somewhat unexpected: they drew it with character glyphs and a   
   few horizontal lines.   
      
   The game was written for the TRS-80 and ported to the Apple II, apparently by   
   someone who was not an expert in either 6502 or Apple II programming.  It   
   gets... interesting... in spots.   
      
   A full disassembly, as well as a complete walkthrough of the game, can be   
   found here:   
   https://6502disassembly.com/a2-deathmaze/   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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