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|    comp.sys.apple2    |    Discussion about Apple II micros    |    56,720 messages    |
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|    Message 55,005 of 56,720    |
|    A. Lupin to Tempest    |
|    Re: ProDOS port bug report    |
|    22 Sep 21 17:14:24    |
      From: alupin65@gmail.com              On Wednesday, September 22, 2021 at 11:08:02 PM UTC+8, Tempest wrote:       > On Wednesday, September 22, 2021 at 3:44:54 AM UTC-4, A. Lupin wrote:        > > BTW, for sure you know this will come up soon: I remember later AD&D games       allow importing characters/parties from the previous games, so if possible       please do your magic and make this feature work in your ports. Not sure how       complicated it will be (       a separate file for characters/parties/save games?) but like I said your magic       is all it takes :-D       > I think the only time that would be used in is Curse of the Azure Bonds.       None of the other Forgotten Realms games were released on the Apple and only       the first Dragonlance game was released. I always wondered if it would be       possible to port the missing        games because they mostly use the same engines (at least Secret of the Silver       Blades, Death Knights of Krynn, and Gateway to the Savage Frontier). The C64       got those.              Yeah, on AP2 CoK is the last AD&D RPG from SSI, and C64 got a few more. Not       sure if the AP2 engine can handle the later releases, but that does give me       some very intriguing ideas ;-) Will do some deep investigation and see if I       can come up with        something exciting.              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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