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   comp.sys.apple2      Discussion about Apple II micros      56,720 messages   

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   Message 55,005 of 56,720   
   A. Lupin to Tempest   
   Re: ProDOS port bug report   
   22 Sep 21 17:14:24   
   
   From: alupin65@gmail.com   
      
   On Wednesday, September 22, 2021 at 11:08:02 PM UTC+8, Tempest wrote:   
   > On Wednesday, September 22, 2021 at 3:44:54 AM UTC-4, A. Lupin wrote:    
   > > BTW, for sure you know this will come up soon: I remember later AD&D games   
   allow importing characters/parties from the previous games, so if possible   
   please do your magic and make this feature work in your ports. Not sure how   
   complicated it will be (   
   a separate file for characters/parties/save games?) but like I said your magic   
   is all it takes :-D   
   > I think the only time that would be used in is Curse of the Azure Bonds.   
   None of the other Forgotten Realms games were released on the Apple and only   
   the first Dragonlance game was released. I always wondered if it would be   
   possible to port the missing    
   games because they mostly use the same engines (at least Secret of the Silver   
   Blades, Death Knights of Krynn, and Gateway to the Savage Frontier). The C64   
   got those.   
      
   Yeah, on AP2 CoK is the last AD&D RPG from SSI, and C64 got a few more.  Not   
   sure if the AP2 engine can handle the later releases, but that does give me   
   some very intriguing ideas ;-)  Will do some deep investigation and see if I   
   can come up with    
   something exciting.   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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