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|    comp.sys.apple2    |    Discussion about Apple II micros    |    56,720 messages    |
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|    Message 55,006 of 56,720    |
|    A. Lupin to qkumba    |
|    Re: ProDOS port bug report    |
|    22 Sep 21 17:22:31    |
      From: alupin65@gmail.com              On Thursday, September 23, 2021 at 12:46:08 AM UTC+8, qkumba wrote:       > > BTW, for sure you know this will come up soon: I remember later AD&D games       allow importing characters/parties from the previous games, so if possible       please do your magic and make this feature work in your ports. Not sure how       complicated it will be (       a separate file for characters/parties/save games?) but like I said your magic       is all it takes :-D       > :-) It's the same problem with Wizardry I -> II.        > I'm thinking to make a separate program that you run, which could copy the       save data from one port to the other, rather than trying to make the game       itself know how to do that.        > However, for sure it's on my list. It's a required feature.              Apparently you are very experienced on this :-D I will leave the rest to your       able hands.              This could also act as an add-on to my (imaginary for now) RPG Companion for       AppleWin: as long as you have an execution mode to use command-line params       (forgot the specific name in ProDOS) to specify from/to/names/etc. instead of       the UI, it could do a        RPC-like invocation from Windows to complete this task. Neat, eh ;-)              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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