Forums before death by AOL, social media and spammers... "We can't have nice things"
|    comp.sys.apple2    |    Discussion about Apple II micros    |    56,720 messages    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
|    Message 55,272 of 56,720    |
|    Jason Harper to All    |
|    Re: Reading the IIgs Text ROM data from     |
|    07 Feb 22 22:39:53    |
      From: JasonHarper@pobox.com              (I'm the commenter from stackexchange mentioned in the first post.)              I did some digging through old disk images containing even older disk images       (watch Inception for details), and found the source code where I'd actually       implemented character ROM reading on the IIgs. I got the technique directly       from an Apple engineer        back in the day - it's entirely possible I'm the only programmer outside of       Apple who ever used it.              I'm pretty sure that all the registers involved are part of the Mega II chip,       so it's not actually specific to the IIgs.              Note that there's no way to supply an address to the character ROM - all you       can get via CHARROM is whatever byte was most recently accessed by normal       video display. So to read a specific character, the basic idea is to fill the       entire text screen with        that character, enable test mode, loop until the horizontal count register       indicates you're in the middle of the visible part of a scan line, quickly       read CHARROM, then read the low 3 bits of the vertical count register to see       which row of the character        bitmap you happened to grab. Repeat until you've collected all 8 rows. All       of this needs to be done with interrupts disabled, and my code was careful to       leave test mode enabled for the absolute minimum amount of time - apparently       the machine would be        left in some sort of bad state if it crashed or was reset with test mode       active.       - Jason Harper              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
(c) 1994, bbs@darkrealms.ca