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|    comp.sys.apple2    |    Discussion about Apple II micros    |    56,720 messages    |
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|    Message 55,351 of 56,720    |
|    I am Rob to All    |
|    Re: Commodore Flight Simulator II Scener    |
|    14 Mar 22 22:44:33    |
      From: gids.rs@sasktel.net              > Does anyone know of a way to transfer the files for the Flight Simulator II       Scenery disks from Commodore to Apple II? There are a total of 12 disks. 7,       actually 8 since disk 7 has an A and B, are available on Asimov. There is also       the San Francisco        STAR disk and Japan Scenery disk on Asimov.        >        > I've searched for scenery disks 8 - 12 but can't find them anywhere. However       they are available for the C64. So does anyone know how to transfer the       scenery file between the C64 and Apple II?       Since scenery sounds like graphics based and graphics are different between       Apple and C64, I highly doubt the scenery files will be compatible.              But having said that, I have been trying to create a .d64 CATALOG function on       the Apple II. By renaming the .64 to .dsk, the image mounts and I can see the       data. I got as far as locating the directory on the .d64 disk which shows up       on Track 22 Sector        5 (or 6) in my sector editor.              Converting the C64 Track and Sector is a bit of a hassle with the outside       Tracks having 21 sectors and having to convert that to the Apple's 16 sector       per Track.              So what I do is convert everything to a total sector count with what shows as       a T/S pointer on the C64, then divide that by 16, to get the T/S numbers I       have to enter into the sector editor.              If you know anything about the C64 directory and file structure, I am sure I       can get it to load files to the Apple II.              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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