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|    comp.sys.apple2    |    Discussion about Apple II micros    |    56,720 messages    |
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|    Message 55,364 of 56,720    |
|    I am Rob to All    |
|    Re: Commodore Flight Simulator II Scener    |
|    17 Mar 22 00:25:36    |
      From: gids.rs@sasktel.net              > > > I clicked on the Flight Similator II link there and went to a page where       I clicked on the diskette label in the top right of the page. Ended up       downloading the entire collection from that page. If you'd like I can email it       to you so you don't have        to download it yourself.               > Thanks for this but I'm completely ignorant when it comes to programming. So       are you saying I can type the above into the Apple II and then read a       Commodore file on the Apple II and pull out the files that make up the scenery       for FS2?               I took a look on a few C64 .d64 scenery images and they all have the same       loader file. The bytes are exact matches on each scenery disk. Which means       they are loading the scenes from specific tracks and sectors and are not files       in the Directory.              Although I want to be able to CATALOG and, load and list basic programs and       view text (or sequence) files, I didn't want to delve too much into the inner       workings and machine language and disk loading portion of the ROM. So I think       I will have to chalk        this one up as non-compatible.              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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