Forums before death by AOL, social media and spammers... "We can't have nice things"
|    comp.sys.apple2    |    Discussion about Apple II micros    |    56,720 messages    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
|    Message 55,473 of 56,720    |
|    Michael 'AppleWin Debugger Dev' to Your Name    |
|    Re: Dragon's Lair: Escape from Singe's C    |
|    02 May 22 15:47:38    |
      From: michael.pohoreski@gmail.com              On Sunday, May 1, 2022 at 2:11:26 PM UTC-7, Your Name wrote:       > None of them are really "games" though. They're more like animated        > stories where you occasionally have to push the correct controller at        > *precisely* the correct time, otherwise you die. They look great, but        > playability was abysmal ... a massive exercise in extreme frustration.              Yes, they _are_ games. You are conflating _what_ defines a game with       _quality._ "Proper" Games have:              * a winning state, and       * a losing state.              "Pseudo" Games or Quasi-Games, in contradistinction don't have a winning       state, don't have losing state, or have neither. Typical examples include       shitty hurry-up-and-wait mobile games, idle clickers, and almost all MMOs.        Cue that old MMORPG joke: How        do you win an MMO? By not playing. /s              Dragon's Lair has both a winning state and a losing state; thus it IS a       "Proper" Game.              Now as to whether QTE (Quick Time Events) makes for engaging gameplay, yes I       agree wholeheartedly, QTE tends to make for BAD games due to how bland,       repetitive and boring they tend to be. There are exceptions such as Rock       Band, Dance Dance Revolution,        etc. The difference is those are proper games because they have winning and       losing states. The QTE in those is actually engaging since you are making       (replaying) music.              Getting this back on topic, from a technical perspective, this is amazing       work Antoine!              Michael              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
(c) 1994, bbs@darkrealms.ca