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   comp.sys.apple2      Discussion about Apple II micros      56,720 messages   

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   Message 55,488 of 56,720   
   Jerry Penner to duhas...@gmail.com   
   Re: Screen Scrolling   
   10 May 22 21:57:35   
   
   From: jerry+a2@jpen.ca   
      
   "duhas...@gmail.com"  writes:   
      
   > On Monday, May 9, 2022 at 6:40:09 PM UTC-4, Brian Patrie wrote:   
   >> Kent Dickey wrote:   
   >> > In article ,   
   >> > qkumba  wrote:   
   >> >> HLINE and VLINE don't scroll.   
   >> >   
   >> > To give a little more detail, try the following:   
   >> >   
   >> > 10 FOR I = 0 TO 23   
   >> > 20 COLOR= 3   
   >> > 30 HLIN 0,39 AT I * 2   
   >> > 40 COLOR= 10   
   >> > 50 HLIN 0,39 AT I * 2 + 1   
   >> > 60 NEXT   
   >> > 70 FOR I = 1 TO 10000000   
   >> > 80 NEXT   
   >> >   
   >> > The HLIN (and VLIN and PLOT) commands work on the text screen,   
   >> > if you don't give GR.   
   >> Better yet, write directly to the colour mask byte:   
   >>   
   >> 10 FOR I = 0 TO 47   
   >> 20 POKE 48,163   
   >> 30 HLIN 0,39 AT I   
   >> 40 NEXT   
   >> 90 ON PEEK(49152) < 128 GOTO 90 : POKE 49168,.   
   >>   
   >> (That last line just waits for a key, and clears it.)   
   >>   
   >> Or (on a machine with MouseText):   
   >>   
   >> 10 PRINT CHR$(17); : POKE 49167,. : TEXT   
   >> 21 FOR X = 0 TO 38 STEP 2   
   >> 22 POKE 48,86 : VLIN 0,47 AT X   
   >> 23 POKE 48,87 : VLIN 0,47 AT X + 1   
   >> 24 NEXT   
   >> 90 ON PEEK(49152) < 128 GOTO 90 : POKE 49168,.   
   >>   
   >> (Line 10 ensures 40 columns, alt charset, text mode.)   
   >   
   > Ok I tried the BASIC versions and they work like I want, but I tried to   
   right a little   
   > assembly program to test it and I can't get it to work.   
   >   
   >   
   > *300L   
   > 0300-   A9 A3       LDA   #$A3       ;Load "#"   
   > 0302-   85 30       STA   $30           ;Stick in color   
   > 0304-   A9 27       LDA   #$27         ;Load rightmost   
   > 0306-   85 2C       STA   $2C           ;Stick in 2C   
   > 0308-   A9 09       LDA   #$09          ;Load vertical coord   
   > 030A-   A0 00       LDY   #$00          ;load horizontal coord   
   > 030C-   20 19 F8    JSR   $F819      ; call HLIN   
   >   
   > Should have a line of # through the screen and I don;t....   
   >   
   > 0   
   > *   
      
   You still have to draw two HLINs because with one you're only setting   
   one half of the byte (the top or the bottom, depending on your   
   Y-coordinate).   
      
      
   --   
   --   
   Jerry     jerry+a2 at jpen.ca   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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