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|    comp.sys.apple2    |    Discussion about Apple II micros    |    56,720 messages    |
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|    Message 56,108 of 56,720    |
|    mark.lemmert@gmail.com to All    |
|    Apple2 development toolchain    |
|    05 Apr 23 18:21:40    |
      From: mark.l...@gmail.com              As I look around the corner past the Nox Archaist: Lord of Storms expansion,       at the never ending quest for more memory, it occurs to me that I haven't       really revisited the Nox toolchain since putting it together in 2015, and I've       been so focused on        coding I haven't really kept up on new developments in the community in this       area.              In a nutshell the Nox build process calls a cross-assembler to generate binary       files, uses Cadius to load the binary files onto ProDOS ordered disk image(s),       then copies the disk images to the AppleWin folder. I use Ciderpress if I need       to look at files        inside a disk image or manually add/remove files for diagnostic purposes.               As a general question, I am wondering if there are new (relative to 2015)       tools anyone is aware of that may be worth considering?               A more specific question - I work on both Windows and Mac, but the Nox build       process currently runs on Windows. Are there tools on the Mac side now to       setup an automated build process? For some reason that didn't seem possible in       2015 (without custom        development) though I don't recall why.                      Thanks much for any thought anyone may have!              -Mark              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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