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|    comp.sys.apple2    |    Discussion about Apple II micros    |    56,720 messages    |
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|    Message 56,130 of 56,720    |
|    Lucas Scharenbroich to Joshua Bell    |
|    Re: Apple2 development toolchain    |
|    09 Apr 23 10:49:47    |
      From: lscharen@gmail.com              On Thursday, April 6, 2023 at 10:44:48 AM UTC-5, Joshua Bell wrote:       > For A2D, builds are done on macOS (locally) or Linux (github actions);       no-one has pursued Windows successfully yet.        >        > * cc65's ca65 cross-assembler        > * Makefiles        > * Cadius        > * nulib2 for SHK files (optional)        > ... and lots and lots of bash scripts.               I think the best value of looking at the A2D sources is all of the macro       support you have in place there for safely handling SELF_MODIFIED_BYTE       optimizations, MAIN/AUX mem splits, tail call optimizations, etc. Having a       decent safety net for implementing        all of those little memory-saving techniques really seems to have a compounded       effect on improving that codebase.              Maybe that's something that could be useful to adapt to a large codebase like       Nox in addition to the suggestions for the build tools themselves.              -Lucas              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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