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|    comp.sys.apple2    |    Discussion about Apple II micros    |    56,720 messages    |
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|    Message 56,145 of 56,720    |
|    Joshua Bell to magnusfalkirk    |
|    Re: M.U.L.E.    |
|    15 Apr 23 19:58:39    |
      From: inexorabletash@gmail.com              On Saturday, April 15, 2023 at 10:48:02 AM UTC-7, magnusfalkirk wrote:       > I have an Atari 800xl, besides several Apple II's, and have been playing the       game M.U.L.E. I'm curious if anyone knows why this game was never ported to       the Apple II back in the day? Would there be any chance of someone looking at       this and attempting        to port it now?        >        > Thanks,        > magnus              The author, Dan Bunten, mentioned this in an article on ports in Computer       Gaming World, December 1984. "The approach can be difficult to implement in       some cases (e.g. M.U.L.E. can't be done for an Apple)." (Page 40) The context       is an approach to porting        of designing for the highest capability system, then cutting features when       porting to other systems.              Challenge made, I guess?              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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