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|    comp.sys.apple2    |    Discussion about Apple II micros    |    56,720 messages    |
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|    Message 56,146 of 56,720    |
|    fadden to Joshua Bell    |
|    Re: M.U.L.E.    |
|    16 Apr 23 08:20:53    |
      From: thefadden@gmail.com              On Saturday, April 15, 2023 at 7:58:41 PM UTC-7, Joshua Bell wrote:       > The author, Dan Bunten, mentioned this in an article on ports in Computer       Gaming World, December 1984. "The approach can be difficult to implement in       some cases (e.g. M.U.L.E. can't be done for an Apple)." (Page 40) The context       is an approach to        porting of designing for the highest capability system, then cutting features       when porting to other systems.               I have a vague memory of the concern being the lack of dual joysticks for       input, to allow two-player games. Atari systems allowed up to 4 joysticks,       and often had two. The Apple II originally shipped with game paddles, though       by 1983 a typical Apple II        had a single joystick instead. Apple IIs with two joysticks were rare (see:       Sirius Joyport).              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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