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|    comp.sys.apple2    |    Discussion about Apple II micros    |    56,720 messages    |
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|    Message 56,477 of 56,720    |
|    I am Rob to All    |
|    Re: Some thoughts I had (Logo, turtle gr    |
|    20 Dec 23 17:50:18    |
      From: gids.rs@sasktel.net              > >> DHGR would be kinda weird for this.        > >        > > The shapes would be used in monochrome mode and in most cases where        > > color bleeds, the shapes show better detail. Fonts, cursors and        > > non-color shapes are in this category.              > While it would certainly be slower and larger, it might be possible to get        > better results from the DHGR mode, using 140x192x16.               I tried that as well, but there is no color detail in a hi-res shape, so no       way to convert to dbl-hi-res color. A shape would need to have 4-bits for       each bit drawn. I gave up on it and went to bitmap shapes for dbl-hi-res       instead. Not only faster,        but the shape table I create this way can also be used for IIGS Super-hi-res       graphics. There are also 2 hires to dbl-hires convertor routines by Beagle       Bros and I wrote a 3rd that does a bit better at retaining the same colors as       the hi-res screen.              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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