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   comp.sys.apple2      Discussion about Apple II micros      56,720 messages   

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   Message 56,703 of 56,720   
   Steve Nickolas to All   
   Some thoughts and ideas about ProDOS fil   
   25 Nov 25 00:24:58   
   
   From: usotsuki@buric.co   
      
   I might not exactly be the name you think of when it comes to ProDOS   
   filecracking.  I've done a bunch though.   
      
   Generally, I've tended to stick to single-load stuff, or stuff where   
   finding the patch points is not difficult.  And when I've run into   
   difficulties, I've often found hints in places like Computist.   
      
   While fighting with a few games that are giving me grief, I got to   
   thinking about one particular one: "Ae".  This one takes two disk sides,   
   and so it's a different challenge.  My first thought was to try putting   
   the unprotected back of the disk into a disk image (this only works   
   because of sparse files).  Then I want to try to do something like how   
   AppleWorks allows itself to run either from two sides of a floppy, or a   
   high-capacity storage media; this might be the way to get Ae to work from   
   a floppy under ProDOS-8!  But the location of the disk code, on the text   
   screen and page BF, is giving me grief.   
      
   My attempt to reconstruct Zenith from a postmortem hasn't been working,   
   but I do think I got Neptune to work.   
      
   For Mr. Cool, I just neutered out the high score save.   
      
   -uso.   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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