Forums before death by AOL, social media and spammers... "We can't have nice things"
|    comp.sys.mac.advocacy    |    Steve Jobs fetishistic worship forum    |    120,746 messages    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
|    Message 119,389 of 120,746    |
|    Marian to Marian    |
|    Re: Almost nobody on this ng understands    |
|    21 Dec 25 19:51:27    |
      XPost: misc.phone.mobile.iphone       From: marianjones@helpfulpeople.com              Marian wrote:       > Speaking only about the delta is like talking about how small the diff is       > while ignoring that the system still has to rebuild the whole image from       > scratch. The diff size is not the architecture.              So what's DIFFERENT about iOS from almost all other common consumer OS's?              The way Apple delivers iOS updates is fundamentally different from Android,       Linux distributions, Windows, and even macOS. The differences come from how       the operating system is packaged, how it is signed, and what parts of the       system are allowed to change independently.              iOS uses a sealed and signed system image. The core of iOS is a single,       monolithic, cryptographically sealed system volume. The seal covers the       entire OS filesystem. Any change to any file on that sealed volume requires       Apple to rebuild, re-seal, and re-sign the entire OS image. This is true       even for a one-line fix. Because the system volume is sealed as a whole,       partial updates to system components are not possible. Before Rapid       Security Responses (RSRs), every change to system code required a full OS       update.              Android does not use a single sealed system image. Android is modular. The       OS is split into multiple partitions: boot, system, vendor, product, odm,       and others. Many components can be updated independently. Modern Android       also uses Project Mainline, which delivers updates to system components       through the Play Store as modular APKs or APEX packages. This means Google       can update things like media codecs, networking stacks, DNS resolvers, and       security libraries without shipping a full OS update. Android OEMs can also       update vendor partitions separately. In short, Android is designed for       partial updates; iOS is not.              Linux distributions are even more modular. Linux systems use package       managers (apt, rpm, pacman, etc.). Every library, binary, and subsystem is       a separate package. Updating a single library does not require rebuilding       the entire OS. The kernel itself can be updated independently of userland.       Even the kernel can receive live patches (kpatch, ksplice) without       rebooting. Linux is the opposite of iOS in terms of update granularity.              Windows is also modular. Windows Update can deliver patches to individual       DLLs, drivers, subsystems, and frameworks. Microsoft can patch a single       file without rebuilding the entire OS image. Windows also supports       component-based servicing (CBS), which allows extremely fine-grained       updates. Windows is not a sealed monolithic image; it is a large collection       of independently updatable components.              macOS is closer to iOS, but still more flexible. Modern macOS uses a sealed       system volume similar to iOS, but macOS still allows more modularity. Many       system apps and frameworks live outside the sealed volume and can be       updated independently through the App Store or standalone updates. macOS       also supports Rapid Security Responses, which apply small patches on top of       the sealed system volume without resealing it. iOS is stricter: far more of       the OS lives inside the sealed volume, so fewer components can be updated       independently.              The key difference: iOS is the only major OS where almost all system       components live inside a single sealed system image that must be rebuilt       and re-signed as a whole. Before RSRs, this meant every system fix required       a full OS update. Android, Linux, Windows, and even macOS can update       individual components without rebuilding the entire OS. iOS could not do       that until RSRs were introduced, and even now RSRs only patch a small       subset of components.              The result: Talking about the size of the delta downloaded by a device       misses the architectural point. The delta is just a bandwidth optimization.              Regardless of delta size, the device still reconstructs a complete new       sealed system image. Other operating systems do not work this way. They       patch individual components directly. iOS rebuilds the entire OS image.              For years, I tried to get people like nospam to understand how iOS works.       All he could ever talk about, was the delta, which is wholly meaningless.       Sure, Apple ADVERTISES the delta - but that's not the important factor.              Speaking only about the delta is like arguing about how many bricks were       delivered to the job site while ignoring that the entire wall had to be       torn down and rebuilt. The brick count is irrelevant to the construction       method.              Anyone who can only talk about individual delta's, doesn't understand iOS.       --       I am not here for my ego; nor for my amusement; but to teach & learn.              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
(c) 1994, bbs@darkrealms.ca