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   comp.sys.cbm      Discussion about Commodore micros      53,866 messages   

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   Message 52,445 of 53,866   
   rbernardo@iglou.com to All   
   Next FCUG meeting - Sunday, September 16   
   11 Sep 18 18:48:37   
   
   Happy end of summer, C= and Ami aficionados!   
      
   The Fresno Commodore User Group has its next meeting from 11 a.m. to 2:00+   
   p.m., Sunday, September 16 at --   
      
   Bobby Salazar's Mexican Restaurant   
   2839 North Blackstone Ave. (corner of Blackstone and Michigan)   
   Fresno, California   
   (559) 227-1686   
      
   This month we'll talk about the Oct. 13-14 Amiwest Show in Sacramento and the   
   Dec. 2 Downtown L.A. Maker Faire. Then it's time to hark back a few months   
   when we watch the video of the CBM engineers' panel discussion at The   
   Commodore Story movie premiere    
   which was at the Computer History Museum in Mountain View.   
      
   Like last month's meeting, we'll have the SuperCPU 128 to use with the 3D   
   Construction Kit game, A Chance in Hell. Unlike last month, we'll use SCPU 128   
   v.1A instead of the SCPU 128 v.1B, the latter not working at the August   
   meeting (ooo, running A    
   Chance in Hell at 1 MHz. took a looong time!). Steven Flanagan, author of A   
   Chance in Hell, just sent over v1.1 of his game which is now further bug-fixed   
   and enhanced for the SCPU. Steven also sent the 3D Kit Game, the original demo   
   game which came with    
   3DCK but which he has enhanced for the SCPU.   
      
   Like last month's meeting, we'll look over arguably the best C64 CAD program,   
   the German Giga-CAD Plus. Unlike last month, this time we'll have Giga-CAD   
   Plus itself modded with SuperCPU patches and with a printed, Google English   
   translation of the manual    
   (that took many hours per day to drop it into the translator and then drop the   
   translation into a Word file with proper formatting). V.P. Roger has been   
   working hard on learning the intricacies of Giga-CAD, likening it to an early   
   version of Blender. And    
   don't worry... I'm slowly working on cleaning up the Google English of   
   translation into that of North American English. :)   
      
   For fun, we'll have the new VIC-20 games, Spikes, Defense Shield, Alien   
   Invasion, and Cavern Explorer. Also we'll play around with games for the Amiga   
   CD32.   
      
   Truly,   
   Robert Bernardo   
   Fresno Commodore User Group - http://www.dickestel.com/fcug.htm   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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