Forums before death by AOL, social media and spammers... "We can't have nice things"
|    comp.sys.tandy    |    Life is dandy cuz you're gettin a Tandy!    |    5,684 messages    |
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|    Message 3,812 of 5,684    |
|    Lyrical Nanoha to The Wizard of Oz    |
|    Re: Crosspost: Did the cpu influence the    |
|    26 Dec 05 23:26:26    |
      buff.east.verizon.net> d1615f08       XPost: comp.sys.sinclair, comp.sys.atari.8bit, comp.sys.apple2       XPost: comp.sys.cbm       From: LyricalNanoha@dosius.net              On Mon, 26 Dec 2005, The Wizard of Oz wrote:              > There is something nobody has talked about yet. Possibly because it might       > not have made it out of Winnipeg. M$ made a CP/M card for the Apple//. It       > worked in my ][+, sort of worked with my //e clone, and wouldn't work in       > my GS.              Try running the GS in 1 MHz mode.              > It was intended to be a text only display using the Apple as a       > display unit. I think someone locally wrote a unit for Turbo Pascal which       > used the Apples memory to display HGR graphics. I took a look at the calls       > and figured out how the author did it. The M$ card had a special routine       > which allowed the programmer to directly access the Apples soft switches.       > The RAM wasn't on the CP/M card. The card just rearranged the available       > memory from the Apple and had a limited amount of RAM and I guess ROM to       > replace what was used by the Apple. The memory was allocated and the unit       > was a series of routines which built on the plot of a single point. It       > still displayed graphics in colour.              There is a version of MBASIC that supports the graphics commands from       Applesoft. I've used it on real hardware (knockoff, not M$ brand).       Doesn't really work well on the //e because CP/M insists on running in       80-column mode.              -uso.              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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