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|    comp.sys.tandy    |    Life is dandy cuz you're gettin a Tandy!    |    5,684 messages    |
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|    Message 3,816 of 5,684    |
|    Mike Wynne to All    |
|    Re: Crosspost: Did the cpu influence the    |
|    27 Dec 05 17:39:29    |
      XPost: comp.sys.sinclair, comp.sys.atari.8bit, comp.sys.apple2       XPost: comp.sys.cbm       From: mikeywyn@hotmail.com              "Darren Salt" wrote...       > True. But the *layout* of the display memory was certainly influenced by       > the       > CPU. The Spectrum's screen memory is laid out to take advantage of       > register       > pairing when writing character bitmaps (increment the high byte to get to       > the       > next line within a character cell),              I think you're wrong.              I believe the Spectrum display memory is arranged as it is to simplify the       hardware design and save silicon space inside the ULA. This has nothing at       all to do with taking advantage of register pairs and such like (That is       probably just a side effect of the design). Spectrum display memory is       arranged so that only one counter is needed to fetch both bitmap and       attribute with a simple 2-to-1 line decoder selecting which.              MikeW              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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