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|    comp.sys.tandy    |    Life is dandy cuz you're gettin a Tandy!    |    5,684 messages    |
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|    Message 3,846 of 5,684    |
|    Michael J. Mahon to Linards Ticmanis    |
|    Re: Crosspost: Did the cpu influence the    |
|    31 Dec 05 12:17:54    |
      XPost: comp.sys.sinclair, comp.sys.atari.8bit, comp.sys.apple2       XPost: comp.sys.cbm       From: mjmahon@aol.com              Linards Ticmanis wrote:       > Alex Freed wrote:       >       >> I don't agree. No matter what the screen memory layout is, the video       >> circuit will refresh all the DRAM as long as 128 consecutive addresses       >> are accessed (or all 128 combinations of low 7 address bits are used).       >       >       > But this has to happen within a certain time frame, right?              As Alex points out, a linear mapping would do this as well.              His point is well taken--the Apple II display mapping is motivated       by the desire to display 40 characters/280 pixels per line while       leaving as few/small holes as possible and using as little logic       as possible. DRAM refresh is not a primary consideration, since       its requirements are easily met by many mappings.              Nevertheless, the "alternate cycle free" 6502 memory usage,       coupled with a simple "DMA" video generator, negates any perceived       advantage of the Z-80 in a DRAM-based personal computer.              -michael              Music synthesis for 8-bit Apple II's!       Home page: http://members.aol.com/MJMahon/              "The wastebasket is our most important design       tool--and it is seriously underused."              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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