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 Message 301 
 Ray Sbaitso to John Hiemenz 
 Re: The Long Dark 
 07 Jun 20 14:52:02 
 
PID: ZeusBBS 1.5 3f2
MSGID: 1:19/38 EDD55591
REPLY: 224.fidodoom@1:154/40 233921fb
TID: CrashMail 1.30/b 2000
 On Sunday May 31, 2020, John Hiemenz said to Ray Sbaitso...

 JH> That's actually pretty funny.  The only bears I've seen are either
 JH> walking around, chasing /attacking you, or dead.  I suppose a dead bear
 JH> sort of looks like it might be sleeping, but it's going to disappear in
 JH> a few days anyway.

 RS>> I've started playing Breathedge.  It's an interesting game.  Have you
 RS>> heard of it?

 JH> I have not. I briefly looked it up but was convinced to start playing
 JH> DayZ by/with some gaming friends I'd been playing Sniper Elite 4 with. 
 JH> In my opinion, survival in DayZ makes survival in The Long Dark look
 JH> pretty easy.

I listen to Jason Scott's podcast and I'm pretty sure he has talked about DayZ
on that.  It sounds pretty intense.  I haven't done any multiplayer online
gaming in years.  He mentioned that it could be fairly buggy.  Is it still
under development?

It's good to have a group of people you know to game with, there can be so much
 hostility out there if you just have to wander into a random server or game
that it takes all the fun out of it.

I was always interested in more multiplayer co-op, but there just isn't much of
 that out there.  I guess it's difficult to find a way to put something like
that together that would draw a big enough player base to make it worthwhile.

I remember Leo Laporte talking about Minecraft once and him saying how unreal
it would have sounded if Notch had gone to EA to try to pitch the game.  "It's
going to be all pixelated and it's going to sell a million copies."  You just
hear the EA rep yelling "SECURITY!!!"

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