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|  Message 1138  |
|  Mike Powell to FZF  |
|  Axe and Fang?  |
|  28 Nov 23 10:14:00  |
 TZUTC: -0500 MSGID: 469.f_doors@1:2320/105 29cb4014 REPLY: 568.fidonet_doorgame@1:105/500 29ca5843 PID: Synchronet 3.19c-Linux master/cb76b1463 Feb 20 2022 GCC 7.5.0 TID: SBBSecho 3.14-Linux master/cb76b1463 Feb 20 2022 GCC 7.5.0 BBSID: CAPCITY2 CHRS: ASCII 1 > . Using DOSBox means it's going to need to be a single-node only game and you > l need to take measures to prevent two users from entering at the same time. > --- SBBSecho 3.14-Win32 > * Origin: The Fool's Quarter, fqbbs.synchro.net (1:105/500) How did you get Synchronet to call DOSBOX instead of dosemu when launching this game? * SLMR 2.1a * I used to have a handle on life, then it broke. --- SBBSecho 3.14-Linux * Origin: capitolcityonline.net * Telnet/SSH:2022/HTTP (1:2320/105) SEEN-BY: 1/123 10/0 1 15/0 90/1 102/401 103/1 17 705 105/81 106/201 SEEN-BY: 116/17 18 120/302 616 123/10 131 129/215 305 153/7715 154/10 SEEN-BY: 154/30 40 50 700 218/0 1 109 215 501 601 700 720 810 820 SEEN-BY: 218/840 850 860 870 880 900 930 220/90 221/6 226/18 30 70 SEEN-BY: 227/114 229/110 112 113 200 206 307 310 317 400 426 428 452 SEEN-BY: 229/470 550 664 700 266/512 282/1038 291/111 301/1 320/219 SEEN-BY: 322/757 342/200 396/45 633/280 712/848 2320/0 105 195 304 SEEN-BY: 2320/401 3634/12 5020/400 5075/35 PATH: 2320/105 154/10 301/1 218/700 229/426 |
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