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 Message 1154 
 Dan Clough to Glenn Rossi 
 Re: Stickman Door 
 09 Dec 23 18:13:00 
 
TZUTC: -0600
MSGID: 731.fido_bbsdoor@1:135/115 29da3e79
REPLY: 654.fidonet_doorgame@1:275/301 29d9cec3
PID: Synchronet 3.20a-Linux master/277da6d7a Nov  9 2023 GCC 11.2.0
TID: SBBSecho 3.20-Linux master/277da6d7a Nov  9 2023 GCC 11.2.0
BBSID: PALANTIR
CHRS: ASCII 1
-=> Glenn Rossi wrote to Fidonet.DOORGAMES <=-

 GR> Back in the early 90s, my buddy Bill Reamy wrote his first and
 GR> only door for my BBS.  Like most of the code Bill ever wrote, it
 GR> was awesome and different.

 GR> Here was a platform shooter that used nothing but ANSI and stick
 GR> figures.  It didn't take the world by storm, but I and many
 GR> others thought it was very cool.

 GR> Sadly, Bill has recently passed away.

 GR> For anyone interested, I've put up a webpage for Stickman as a
 GR> memorial to my friend:

 GR> https://www.ipingthereforeiam.com/bbs/stickman/

 GR> Included are some screens as well as instructions for installing
 GR> under Synchronet and 64-bit Windows using Dosbox-X.

I had not heard of this door until recently.  Gave it a try and it 
REALLY IS a nice door game.  Different than most that I've seen, and I'm 
happy to have it installed now on my BBS.  Very easy to set up on 
Synchronet running under Linux (using dosemu).

 GR> There's also info for those wishing to request a branded
 GR> registered version.

I also did this and was very impressed with the speed at which my 
registered version arrived.  Thank you, Glenn, for showing this door and 
being so willing to promote and register it.  Greatly appreciated!



... Want to meet new people?  Pick up the wrong golf ball.
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