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 Message 1224 
 Jas Hud to Martin Kazmaier 
 32Bit GAC IBBS Games... 
 11 Feb 24 01:43:04 
 
TZUTC: -0600
MSGID: 7949.doorgame@1:103/705 2a2dcfa5
REPLY: 1:340/1101 011e234c
PID: Synchronet 3.19b-Win32 master/a2a9dc027 Jan  2 2022 MSC 1928
TID: SBBSecho 3.20-Linux master/61a116a10 Feb 10 2024 GCC 12.2.0
BBSID: VERT
CHRS: ASCII 1
  To: Martin Kazmaier
  Re: 32Bit GAC IBBS Games...
  By: Martin Kazmaier to Rob Swindell on Sat Feb 10 2024 08:30 pm

 >  RS> > Is there any reason to run these instead of the 16 bit counterparts?
 >
 >  RS> They're generally more stable and often faster (depending on the
 >  RS> environment/emulation required to run 16-bit DOS doors on whatever
 >  RS> platform your BBS is running). Also, since BBSes these days use TCP
 >  RS> sockets to communicate with their users and many/most 32-bit DOS doors
 >  RS> directly support socket I/O, that makes the entire communication path
 >  RS> much simpler and easier to setup/support. -- digital man (rob)
 >
 > The more important question is has anyone gotten this to work?  I can't.
 > It's ignoring all command line options.
 >


what doorgames?
you mean GAC\vagabond software games?
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