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|  Message 1224  |
|  Jas Hud to Martin Kazmaier  |
|  32Bit GAC IBBS Games...  |
|  11 Feb 24 01:43:04  |
 TZUTC: -0600 MSGID: 7949.doorgame@1:103/705 2a2dcfa5 REPLY: 1:340/1101 011e234c PID: Synchronet 3.19b-Win32 master/a2a9dc027 Jan 2 2022 MSC 1928 TID: SBBSecho 3.20-Linux master/61a116a10 Feb 10 2024 GCC 12.2.0 BBSID: VERT CHRS: ASCII 1 To: Martin Kazmaier Re: 32Bit GAC IBBS Games... By: Martin Kazmaier to Rob Swindell on Sat Feb 10 2024 08:30 pm > RS> > Is there any reason to run these instead of the 16 bit counterparts? > > RS> They're generally more stable and often faster (depending on the > RS> environment/emulation required to run 16-bit DOS doors on whatever > RS> platform your BBS is running). Also, since BBSes these days use TCP > RS> sockets to communicate with their users and many/most 32-bit DOS doors > RS> directly support socket I/O, that makes the entire communication path > RS> much simpler and easier to setup/support. -- digital man (rob) > > The more important question is has anyone gotten this to work? I can't. > It's ignoring all command line options. > what doorgames? you mean GAC\vagabond software games? --- SBBSecho 3.20-Linux * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705) SEEN-BY: 10/0 1 15/0 90/1 102/401 103/1 17 705 105/81 106/201 128/260 SEEN-BY: 129/305 135/225 153/7715 218/0 1 109 215 501 601 700 720 SEEN-BY: 218/810 820 840 850 860 870 880 900 930 226/30 227/114 229/110 SEEN-BY: 229/112 113 200 206 307 317 400 426 428 470 550 664 700 266/512 SEEN-BY: 282/1038 291/111 301/1 320/219 322/757 342/200 396/45 633/280 SEEN-BY: 712/848 5020/400 5075/35 PATH: 103/705 218/700 229/426 |
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