Just a sample of the Echomail archive
[ << oldest | < older | list | newer > | newest >> ]
|  Message 1304  |
|  Jas Hud to Fernando Toledo  |
|  Re: Stick Man source code  |
|  02 Apr 24 16:52:12  |
 TZUTC: -0500 MSGID: 8038.doorgame@1:103/705 2a71e01d REPLY: 835.fidonetdoorgame@4:902/26 2a71589e PID: Synchronet 3.19b-Win32 master/a2a9dc027 Jan 2 2022 MSC 1928 TID: SBBSecho 3.20-Linux master/f2a017ec6 Mar 24 2024 23:24 GCC 12.2.0 BBSID: VERT CHRS: ASCII 1 To: Fernando Toledo Re: Re: Stick Man source code By: Fernando Toledo to T.J. Mcmillen on Tue Apr 02 2024 12:08 pm > > > I still don't understand why anyone would want this unless they were using > > some keyboard without number keys?!?! It just so much easier to move the > > number keys to control movement. Then the other hand to shoot. > > my laptop don't have numeric keyboard. i'm pretty sure this is the most interest this crummy doorgame has ever generated. --- SBBSecho 3.20-Linux * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705) SEEN-BY: 10/0 1 15/0 90/1 102/401 103/1 17 705 105/81 106/201 128/260 SEEN-BY: 129/305 135/220 225 153/7715 218/0 1 109 215 501 601 700 SEEN-BY: 218/720 810 820 840 850 860 870 880 900 930 940 226/30 227/114 SEEN-BY: 229/110 112 113 200 206 307 317 400 426 428 470 550 664 700 SEEN-BY: 266/512 282/1038 291/111 301/1 320/219 322/757 342/200 396/45 SEEN-BY: 633/280 712/848 5020/400 5075/35 PATH: 103/705 218/700 229/426 |
[ << oldest | < older | list | newer > | newest >> ]