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 Message 1434 
 Vague to Richard Vonzel 
 Gameserv & Telnetdoor 
 18 May 25 21:14:42 
 
TZUTC: -0400
MSGID: 519.fidonet_doorgame@1:135/391 2c8fbe09
REPLY: 1:154/110@fidonet.org 67c5bd13
PID: Synchronet 3.20d-Win32 master/500ef7050 Mar 03 2025 MSC 1942
TID: SBBSecho 3.23-Win32 master/500ef7050 Mar 03 2025 MSC 1942
COLS: 80
BBSID: VAGUEBBS
CHRS: ASCII 1
NOTE: Synchronet msgeditor master/500ef7050
  Re: Gameserv & Telnetdoor
  By: Richard Vonzel to All on Mon Mar 03 2025 08:29 am

 > Hello All!
 > 
 > Is anyone using Gameserv with a Telnetdoor setup? If so would you share how 
 > have it running, and your config setting?
 > 
 > Thanks,
 > RickV
I run Synchronet for my bbs on a 64-bit Windows system. I can't run 8 or 16-bit
games on it, so I use gamesrv as a subsystem and run 8 and 16-bit doors on it.
In Synchronet you can telnet from the bbs to another bbs with the *telgate
"address.here:port". I have gamesrv listening to port 24 and 514 and have
Synchronet telgate to the internal ip address and port 24.
Gamesrv never even goes outside my router directly, but passes through my BBS.
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