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 Message 879 
 Rob Swindell to Ryan Fantus 
 Re: Open-Adventure as a BBS door 
 24 Oct 22 11:42:03 
 
TZUTC: -0700
MSGID: 7598.doorgame@1:103/705 27bc3029
REPLY: 1:218/820 80c29669
PID: Synchronet 3.20a-Linux new_user_dat/17aaf99a1 Oct 19 2022 GCC 8.3.0
TID: SBBSecho 3.15-Linux new_user_dat/07aa18ba2 Oct 22 2022 GCC 8.3.0
COLS: 80
BBSID: VERT
CHRS: CP437 2
NOTE: FSEditor.js v1.104
  Re: Re: Open-Adventure as a BBS door
  By: Ryan Fantus to Rob Swindell on Mon Oct 24 2022 01:49 am

 >  RS> Now, as is, the game allows a user to save and restore their game and
 >  RS> specify the file path/name to save-to/restore-from, so that's a
 >  RS> security concern for sure. I made a fork (and a pending merge request)
 >  RS> that
 >
 > Excellent, downloaded and built, tested, and installed on my BBS :)
 >
 > I've done similar with a number of opensource roguelikes - made them more or
 > less work as BBS doors and tried to plug the security gaps. Fortunately, the
 > roguelike universe is so incredibly incestuous they all basically implement
 > the same logic for saving and accessing the filesystem, so it makes it easy
 > to patch them.
 >
 > Thanks for sharing this fork!

Thank you for sharing my dog food! :-)
-- 
                                            digital man (rob)

This Is Spinal Tap quote #2:
Nigel Tufnel: Well, this piece is called "Lick My Love Pump".
Norco, CA WX: 69.9øF, 16.0% humidity, 7 mph WSW wind, 0.00 inches rain/24hrs
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