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|  Message 2008  |
|  andrew clarke to Vitaliy Aksyonov  |
|  Compilers/systems  |
|  08 Feb 23 06:52:19  |
 REPLY: 1:104/117 63e260a6 MSGID: 3:633/267 63e2abf5 CHRS: LATIN-1 2 TZUTC: 1100 TID: hpt/fbsd 1.9.0-cur 2021-04-15 On 2023-02-07 07:22:08, Vitaliy Aksyonov (1:104/117) wrote to andrew clarke: ac>> From memory the very recent versions of MSVC no longer produce ac>> binaries that will run under Windows XP. I've found a good "middle ac>> ground" is something like Visual Studio 2012, which still runs well ac>> under Windows 10 & 11. VA> Visual Studio 2012 is not available anymore. Oldest one is 2013. Would VA> it produce binaries for Windows XP? I'm not sure, but if your C++ code builds with a modern version of MSVC then it will probably build with VS2012, so anyone with that compiler should still be able to build a version that will run in XP unless you're using a new C++ feature from C++11 or C++20 that VS2012 doesn't support. But for GoldED it shouldn't really be necessary to refactor the code using C++'s increasingly estoric features. Instead, just using features from the STL would be a big improvement. ac>> OTOH it would be preferable if a free compiler could be used in ac>> Windows. Recently I learned that in 2020 Embarcadero released a ac>> fork of Dev-C++ that provides GCC 9.2 and supports C++11: VA> MS provides free VS community edition. I don't see any reasons why can't VA> it be used. I'd forgotten about the community edition. I suppose you could use that, though the modern versions of VS are kind of scary. I mean a 10+ GB download just to compile "Hello world" in C is a bit excessive. The download is bigger than any regular Linux distro. Just for the IDE and C/C++ compiler. It's strange Microsoft never released a free version of MSVC with just the compiler, header files and libraries but without the IDE. Borland did that in 2000, 23 years ago! I think it even had STL support. ac>> I was going to suggest DOS/DPMI support should be dropped, but I ac>> see GCC 10.2.0 was ported to DJGPP in 2020, so that's probably ac>> useable. Though I doubt many people would complain if DOS support ac>> was removed from future GoldED versions. VA> That's a good question. Main concern here is that FidoNet is mostly VA> retro hobby and people may want to run it on old computers and old OSes. Well they can still run the older retro versions. The question really comes down to whether you and other devs are hamstrung by having to still support DOS. Of course if it turns out to be easy to keep supporting it, eg. by cross-compiling with OpenWatcom, then that's good news. ac>> Another option for Windows, OS/2 & DOS may be to build with a ac>> recent version of OpenWatcom 2.0, though I don't know how well it ac>> supports STL or C++11. It may be good enough. The great thing about ac>> OpenWatcom 2.0 is can run under Linux, and it's also a ac>> cross-compiler, so you can build DOS, Windows & OS/2 apps from ac>> Linux. VA> I like the idea of using cross-compiling. In this case there is no need VA> to setup many different systems. Even if they work on virtual machine. It does simplify things. It's also really fast. Though another option for cross-compiling (Linux to Windows, and also MacOS to Windows) is mingw-w64. VA> From what I've read about OpenWatcom - they don't really conform fully VA> to even C++98 and I'm not sure about C++11 support either. Need to try VA> that. VA> Even refactor code to use C++98 would be a huge improvement. It's full VA> of old pure C approaches. Yep, modern C/C++ in OW2.0 is a bit hit-and-miss, though there is at least some STL support available, ie. strings, vectors, stacks, etc. It's worth experimenting with it just to learn what its limits are, with respect to which C++ features you'd like to use. It may be good enough. --- GoldED+/BSD 1.1.5-b20230205 * Origin: Blizzard of Ozz, Melbourne, Victoria, Australia (3:633/267) SEEN-BY: 1/123 15/0 18/200 90/1 104/117 105/81 106/201 120/340 123/131 SEEN-BY: 129/305 153/7715 218/700 226/30 227/114 229/110 111 112 113 SEEN-BY: 229/114 206 307 317 400 424 426 428 452 470 664 700 266/512 SEEN-BY: 280/464 282/1038 292/854 317/3 320/219 322/757 342/200 396/45 SEEN-BY: 460/58 633/267 280 281 410 412 416 418 420 509 712/848 770/1 PATH: 633/267 280 229/426 |
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