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 Message 55 
 Janis Kracht to David John 
 Making a BBS MUDlike game tutorials? 
 27 Jun 18 08:54:18 
 
 One
author may speak to you more clearly than another... and just start
programming... anything.  I usually tell people to start with books that cover
the basics, kind of like those tutorials you mention, then try to keep moving
toward more involved books.

I don't know much about the programming language that Mystic offers, you'll
have better luck discussing that aspect in the MYSTIC echo... Now over here, I
run BBBS and its programming language uses features of C, Pascal and perl...
(just enough to keep it confusing ) but with my knowledge of those
languages, I was able to use BBBS' language to create some utilities, modify
some ANSI games to use under BBBS, etc.

Good luck to you, and don't give up...

Take care,
Janis

--- BBBS/Li6 v4.10 Toy-3
 * Origin: Prism bbs (1:261/38)
ver here, I
run BBBS and its programming language uses features of C, Pascal and perl...
(just enough to keep it confusing ) but with my knowledge of those
languages, I was able to use BBBS' language to create some utilities, modify
some ANSI games to use under BBBS, etc.

Good luck to you, and don't give up...

Take care,
Janis

--- BBBS/Li6 v4.10 Toy-3
 * Origin: Prism bbs (1:261/38)

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