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|    rec.games.pinball    |    Discussing pinball-related issues    |    116,001 messages    |
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|    Message 115,984 of 116,001    |
|    Kerry Imming to All    |
|    Re: Playmatic Pinball Games    |
|    23 Jan 25 07:27:26    |
      From: kcimming@pobox.com              On 1/9/2025 7:03 PM, Jan Ernst Voß wrote:       > But games build by Playmatic are special: they use CMOS instead of TTL       > logic.       >        > ...        >       > Now I have 2 bad "Big Town". Both are faulty.       >       > 1) Does not recognize contacts other than the coins, the credit, the       > ball resting, reset, and the test buttons.       >       > 2) Shows irretating scores. "20" is the high score to date, new games       > start with 200.020 points.              Debugging isn't much different with CMOS vs. TTL. CMOS drives logic       high at ~4.4V vs. ~2.4V for TTL. And older CMOS is more static       sensitive than TTL.              The switches that are working (coin, credit) are ones that are usually       on dedicated switch inputs. The other game switches will be in a switch       matrix. You should be able to measure logic voltage levels (a logic       probe would be helpful) to see the switch matrix respond to switch       closures. Look at the input and output pins of the receiving CMOS chip       to verify switch activity.              - Kerry              --- SoupGate-DOS v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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