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|    rec.games.video.sega    |    All Sega video game systems and software    |    13,461 messages    |
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|    Message 11,743 of 13,461    |
|    BelPowerslave to All    |
|    Re: Lik Sang gone    |
|    23 Nov 06 19:58:54    |
   
   From: bel@whipassgaming.com   
      
   >> Any particular reason why you didn't like Ninja Gaiden? I never really   
   >> got a chance to play the game but it got rave reviews. Saw my friend   
   >> play it a few times and thought it was really awesome. :-)   
   >   
   > It's an incredibly irritating game.   
      
   Word.   
      
   > At least the demo of the original   
   > game was (and no posts I saw said this was misleading, the way the JGR   
   > demo was).   
      
   Wow, I didn't know they even had a demo for JGRF! I still think back   
   fondly to when I bought my Sega Pack Xbox and broke that one out   
   thinking I'd hate it like I did the DC version, only to find that it was   
   fucking excellent!   
      
   > The demo, the beginning of the game, was counter-intuitively   
   > difficult to play, and tedious and repetitive due to the constant   
   > restarting due to constant death.   
      
   Yup. The only reason I bought NGB was that a buddy of mine was working   
   somewhere where I could get it for $7. Looking over the back of the box   
   and seeing that it had the arcade version of NG in it(unlike the NES   
   trilogy that the original Xbox NG had) sealed it. Sadly, I didn't   
   realize you had to damn near beat the game to unlock it. After getting   
   to, I think, the 2nd level I gently took the disc out of the Xbox,   
   trying my best not to break the motherfucker, put it in its case and   
   then into a box in my closet...only to pull it out again to trade it off   
   to someone for Genesis stuff.   
      
   > Except when you were trapped somewhere   
   > and couldn't progress at all. And Black was the same game but harder, so   
   > I'd guess that became more of an issue with that game.   
   > It was shit compared to similar games like Shinobi on the PS2 or Otogi   
   > on the Xbox (and those games both had issues too), or even kinda similar   
   > games like Castlevania Lament of Innocence or Onimusha. In some ways it   
   > was a traditional 2D game play element ("this game is impossible,   
   > therefore you will have to play it a long time, or give up in half an   
   > hour") taken to its logical conclusion, with all the lush graphics   
   > people have come to expect from Tecmo.   
      
   Even on that new "Ninja Dog" difficulty, I couldn't take it...it was   
   just too much. Maybe it's just the shock of something in this day and   
   age being this unbelievably hard that phased me...   
      
   Bel   
   --   
   Whip Ass Gaming: http://www.whipassgaming.com/   
      
   "Police fired a talcum powder ball at the ground outside a Target store   
   in Henrico, Va., to get the attention of an unruly crowd of about 350   
   people who were waiting to buy one of the shop's eight PS3 consoles,   
   police said."   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
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