From: john@junk.com   
      
   "Azel" wrote in message   
   news:NKSdnUZTMvY-CvLYnZ2dnUVZ_tGdnZ2d@comcast.com...   
   > John wrote:   
   >> "Azel" wrote in message   
   >> news:TqednTp1aumy8fDYnZ2dnUVZ_u6dnZ2d@comcast.com...   
   snip   
   >>>   
   >>   
   >>   
   >> I was really hopeful for this game when I got it, I used to really like   
   >> guttang guttong. But for some silly reason Junction has taken a pretend   
   >> 3d isometric view of the play field which really kills it for me.   
   >   
   > i guess that can be a problem for some people. but i'm old. i'm used to   
   > Zaxxon, Land Stalker, Rings of Power, and other isometric games. besides   
   > this was before the age of 3D, and Timeball was already out on a competing   
   > platform. so it really does make sense to try isometric perspective.   
   >   
   > i thought it looked pretty cool when it first came out. yes, i'm old   
   > enough to say i bought this game when it first came out. i payed $50 for   
   > it back in the day. but then i love puzzle games and had a blast with it.   
   >   
   > i'm surprised you didn't know about the isometric perspective beforehand.   
   > i mean, it was one of the game's biggest selling points. pseudo-3D   
   > perspective, utilizing jumps, looking pretty instead of a flat tile game,   
   > etc. there were pictures of said board on the back of the box, in the   
   > magazine reviews of the time, on its mag advertisements, etc. i'm   
   > surprised you couldn't find a game shot anywhere on the net.   
      
   I bought it second-hand from a pawn shop, having never heard of it before.   
   The period when I was excited was between when I started playing and   
   realised the style of the game, and 20 mins later, when I then realised that   
   the forced perspective was an encumberance that sapped some of the enjoyment   
   from it.   
      
   It cost me $5, so I'm not complaining too much :)   
      
   I've got nothing against isometric games, I love Head Over Heels on the C64,   
   Cadaver on the Amiga, and Marble Madness. I just think it's really   
   unnecessary for this style of game, and interferes with the play.   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
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