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|    rec.games.video.sega    |    All Sega video game systems and software    |    13,461 messages    |
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|    Message 11,787 of 13,461    |
|    Azel to BelPowerslave    |
|    Re: PSP/NDS/GBA games download for free    |
|    01 Dec 06 22:55:50    |
      From: opaopajr@comcast.net              BelPowerslave wrote:       >>>> One day soon, Bel, you'll realise that the DS is a great system ...       >>> Oh, I doubt that, the damn stylus thing just completely pushes me away       >>> from the thing(much like the Wii's wand). ;)       >>       >> There are games that don't use the stylus (or only have it as an       >> optional control); Mr Driller is one good example, where you just have       >> more viewing space. Then there are games that use the stylus well;       >> Animal Crossing controls much more directly than it does on the GC, and       >> many elements of the game work much better because of it. Bomberman       >> gives finer control over powerups by using the stylus, and is actually       >> quite a good gameplay enhancement for the game.       >       > It just seems real gimmicky(like drawing the stars on Castlevania). Most       > of the games seem to be attempting graphics that are far out of the DS's       > league, resulting in terrible looking titles like that new Tenchu...so       > I'd most likely stick to GBA games...and if that's the case, why drop       > $120 on a DS when a GBA is around $30 nowadays? ;)       >       > Bel              i, at first, thought it was gimmicky. but this was before i saw the       thing come out. but then i expected that there'd be no support for       innovation, because, y'know, we live in the "Pewter Age of Gaming," or       something like that. but i am wrong. and i am so glad that i am wrong.              Trace Memory, though a short adventure game, was more like a demo of       potential to come if people invested more in design. it's a solid       adventure game. Trauma Center was something i thought i'd never live to       see again. i remember an old PC game, (we're talking pre-pentium, for       the kids out there) where you also played the role of a surgeon. and to       think stylus action was incorporated was a stroke of genius of player       anticipation. if you would have told me i'd play a game like that again,       and with a stylus (which i far prefer over a mouse for this sort of       thing), and portable, i'd laugh at you -- and shed a tear for what could       have been possible if really tried. the latest Advanced Wars for DS       intelligently uses the two screens for good strategic uses. it also       allows stylus interface, which is nifty. and since there's a sort of RTS       version within the game, using a stylus for an RTS, portable, and i can       connect wi-fi w/ other opponents is realization of a wish that was only       in the deepest recesses of my jaded gamer soul. and the DS is a       lifesaver for school because i now use it as a chinese character       dictionary. i can even use the stylus to scratch the character in, even       if i have no way to pronounce it, and don't have to waste as much time       looking up radicals and stroke number.              yes, in some games, it's just a gimmick. but in others the dual screens,       the touch screen, and wi-fi capacity is totally sweet. but it really       depends on what you want from a system. maybe the stuff you are looking       for just isn't out yet. though i'd be curious to find out what you are       looking for...              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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